//Sprite created using PAGfx
//This sprite uses IRCPal_Pal

const unsigned char ScrollButtonIRC_Sprite[256] __attribute__ ((aligned (4))) = {
0, 0, 0, 0, 0, 0, 180, 181, 0, 0, 0, 0, 181, 183, 184, 185, 
0, 0, 0, 183, 185, 187, 188, 189, 0, 0, 183, 187, 192, 191, 193, 194, 
0, 185, 196, 190, 197, 195, 64, 103, 0, 196, 191, 194, 198, 199, 200, 201, 
187, 190, 194, 64, 12, 201, 203, 204, 188, 206, 207, 199, 201, 203, 204, 204, 
181, 182, 182, 182, 182, 182, 182, 182, 186, 186, 187, 187, 187, 187, 187, 187, 
190, 190, 191, 191, 191, 191, 191, 38, 195, 195, 195, 195, 195, 195, 38, 38, 
6, 6, 12, 12, 12, 38, 38, 38, 202, 202, 202, 202, 202, 202, 38, 38, 
204, 205, 205, 205, 205, 205, 38, 38, 205, 205, 205, 205, 205, 205, 38, 38, 
182, 182, 182, 182, 182, 182, 182, 181, 38, 187, 187, 187, 187, 187, 186, 186, 
38, 38, 191, 191, 191, 191, 190, 190, 38, 38, 38, 195, 195, 195, 195, 195, 
38, 38, 38, 38, 12, 12, 6, 6, 38, 38, 38, 202, 202, 202, 202, 202, 
38, 38, 38, 205, 205, 205, 205, 204, 38, 38, 38, 205, 205, 205, 205, 205, 
181, 180, 0, 0, 0, 0, 0, 0, 185, 184, 183, 181, 0, 0, 0, 0, 
189, 188, 187, 185, 183, 0, 0, 0, 194, 193, 191, 192, 187, 183, 0, 0, 
103, 64, 195, 197, 190, 196, 185, 0, 201, 200, 199, 198, 194, 191, 196, 0, 
204, 203, 201, 12, 64, 194, 190, 187, 204, 204, 203, 201, 199, 207, 206, 188
};

